The following is a list of select features and capabilities of Voxel Link (VL):

  • Section sizes, cambers, studs, reactions, and moment connections (extensions and stubs) are tracked for all beams.
  • Import settings allow for different start/end connection symbols for beam moment connections and stubs
  • Section sizes, rotations and global/user override column splices for columns
  • Column offsets - sloping roofs and dropped columns at foundations
  • Sloping columns (multiple floors)
  • Hanging columns (multiple floors)
  • Vertical braced frames
  • Joists and joist girders
  • Story names and elevations
  • Updating of all RAM data for all of the above items
  • Revit parameters (like y or z Offset Value) outside of the ones directly related to the tracked items above are ignored so you can make some real-world adjustments to your model and have them respected on subsequent updates
  • RAM floor types used multiple times
  • Multiple RAM models can be imported into one Revit model. However, one RAM model imported into multiple Revit models is not supported.
  • User specific settings for each RAM model are remembered between sessions.
  • Unity check warnings during placement. Green traffic lights in RAM manager do not guarantee all unity checks are < 1.0
  • On the fly import of Revit families for all structural framing during all initial and update runs
  • Automate annotation of structural framing plans and members (if desired) related to a RAM model. Non-RAM plans/members are ignored.
  • Revit-like beam annotation settings using your corporate standards with the addition of a min reaction value eliminating the 1k, 3k, etc. reactions that clutter up drawings.
  • VL is work sharing and cloud friendly.
  • A status bar is provided for beam and column processing as well as framing plan annotation, so you know what VL is working on and how far it has to go.
  • Ability to ignore lateral design results for early schematic design framing plans before a lateral system has maybe even been selected.
  • The imported RAM model can be shifted vertically when a framed story in RAM must be at a different elevation. 

There are extended discussions about some of these features in the Import section of the knowledge base.